Do not buy Gears of War 2
This morning, Maximum PC posted an article saying that Epic will not be releasing Gears of War 2 for the PC. The reason why? Frontman Cliffy B. said,
“Here’s the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know Bittorrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.”
Cliffy, here’s the problem with your statement: not all of us with high end rigs are pirates. Was there a time when I pirated games? Yeah, when I was 16 years old and was lucky to be making $3.35 an hour. That was back in 1984. Once I got a real job I started buying games and haven’t pirated a game since they were distributed on floppy discs.
I’m well aware of the rampant and easy piracy problem. I object to piracy because I’ve had something of mine blatantly stolen once many years ago and I can understand how it feels to have something copied for free. However, Cliff’s assumption that the people that can afford a high end gaming rig are the cause of piracy in the first place is a terrible insult to those of us that are honest and spent all this money on a rig just to have a game taken away from us because we’re guilty by association.
So here’s my solution to the problem: don’t buy Gears of War 2. Let these developers know that instead of working hard making a game for people, they’re instead NOT making a game for those of us that are appalled at what decisions are being made about the game’s distribution. Oh sure, it’ll sell well on the Xbox 360, but it won’t sell to an entire market because of some silly belief that high end gaming rig owners are all a bunch of pirates.
I’ll speak directly to Cliffy here: take the time and effort that you put into innovating your graphics engine and put it towards a system where you can sell the game to PC owners with little or no piracy issues. Innovate. Do something the industry as a whole can benefit from. Give the game away for $1 and sell a subscription model so that people are forced to log in. You can’t pirate World Of Warcraft because you need an account to play, so why not charge people to access a login server? This way there’s little-to-none DRM because without a login you can’t play the game.
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